How arranging works
Objects need physical space and a clear approach. Suggested homes offer guidance, and there can be more than one useful arrangement.
Explore the gameplay
For press & creators
Official descriptions, the selected identity, artwork and development screenshots for Unbox Us.
Website illustration
Unbox Us
Unbox Us is a cozy room-organizing game about visiting neighbours, arranging their belongings and discovering the stories behind the things they keep. Choose where belongings fit, change your mind with Undo, and finish a visit with a few things still out. There’s no timer.
You’re the new neighbour. An invitation brings you into someone’s room for mending, music or tea. Help arrange their belongings in bags, boxes, trays and other useful places, and get to know the person behind them.
Mira welcomes you for a mending afternoon. Esmé shares music while choosing records for supper. Neri makes time for tea in the shade. Invitations lead from Orchard Court to Garden Steps and Waterside, where books, repairs and music bring more neighbours together. Each visit makes room for an ordinary moment shared with someone new.
Watch Esmé’s visitA starting point for coverage
The game follows a new neighbour through lived-in rooms. Useful placement, Undo and a voluntary Finish let the player make room for mending, music or company at their own pace.
Objects need physical space and a clear approach. Suggested homes offer guidance, and there can be more than one useful arrangement.
Explore the gameplayNo timer asks you to hurry. A neighbour’s welcome does not depend on putting every last thing away.
Read the design storyReal geometry, registered painted surfaces and separate moving belongings give each room its storybook appearance.
Read about the artworkThe press kit
Download individual files or the complete kit. Native captures and website illustrations are named separately in the package.
Please credit Unbox Us in coverage. Keep native captures intact and identify website illustrations as illustrations. The kit includes source-category and identity notes. For press enquiries, email canates.dev@gmail.com.
From the game
These full frames show the native game and its interface. They are development captures, with no simulated phone frame.


The illustrated website
Original website artwork carries the same care for materials, light and depth. These images are website illustrations.


A little more to explore
Read the development journal for more about the game’s arranging philosophy and artwork.
Open the journal